Program received signal : "EXC_BAD_ACCESS". +...
Can someone help me out with this? I don't face any problems in Unity Remote. This happens when I export over to iPhone and only the button works but the rest doesnt.The situation is as goes:1) Player...
View ArticleXcode build & run "innocent" (?) problem
I am testing my game on my iPhone (3GS and UnityPro), so:I build & run in Unity,I build & run in Xcode,Xcode Installs the app on my iphone and I get the message:GDB: Program received signal:...
View ArticleEXC Bad Access In Xcode but runs fine in Unity. iPhone
I am working on an app which works fine in the editor and when I run it using Unity Remote it also works well. So when I build and run to see the app run locally on the iPhone it gives me this error...
View ArticleEXEC_BAD_ACCESS question
Hello,This is more of an iPhone based question. I build and run my game from unity and it will launch the XCode (which i should add all engines are at their latest version, my phone is also IOS4) but...
View ArticleBad access at launch (iPhone)
When I want to run my game on the iPhone via Xcode, it will give a EXC_BAD_ACCESS error and will freeze, even before the first scene has loaded, at the spash screen. It happens even if I disable all my...
View ArticleUnity iOS Crashes Every Other Launch
When I first launch my Unity iOS app, everything is fine. If I hit the home button and then tap the app again, it crashes; tapping again launches normally. I did notice that UnityCleanup() gives an...
View ArticleTrailRenderer causing crash in gleRunVertexSubmitARM- what's that?
I have a TrailRenderer using a custom shader that lerps between two colors based on the mesh's UV x coordinate. (Which I made as a workaround for the fact that you still can't access a TrailRenderer's...
View ArticleApp paused on Splashscreen. Getting EXC_BAD_ACCESS error
Hi all Firstly, I am very knew to development so I am working my way through xcode and apologies for my lack of knowledge. I am close to releasing an app and keep getting this error in xcode. I build...
View ArticleEXC_BAD_ACCESS on try/catch block
Hi. I'm getting EXC_BAD_ACCESS error on XCode, when I'm trying to catch an exception. try { hit.transform.root.GetComponent().TakeDamage(damage); external.ui.CreateText(hit.point,"+" +...
View ArticleIOS EXC_BAD_ACCESS(code=1, address=0x0)
Hi :) I am trying to make an IOS game and I get this weird error in x-code every time I make a build. ![alt text][1] And what I have found on the subject of EXC_BAD_ACCESS is that it is likely to be a...
View ArticleHelp debugging crash on iOS EXC_BAD_ACCESS
Hi, I know this was asked a lot with different causes. I have read all that I could find on the subject, but I am still stuck - so any help would be greatly appreciated. Here is the story: 1. Upgraded...
View ArticleStrange behavior while running in Xcode: error only when "Development Build"...
My game runs smoothly on editor and on device (iPhone/iPod), but when I debug in Xcode I got EXC_BAD_ACCESS exceptions only if "Development Build" option in Build Settings of Unity is unchecked. I...
View ArticleEXC_BAD_ACCESS IN X-CODE AT CODE LINE "RESOURCES.LOAD()"
I have add @2x pictures to my project and change player settings for ios (Target OS version, stripping lvl, Script call optimization) after that I was trying to run the Game on Ipad and......
View ArticleWhen i build from unity to Xcode my build crashes how can i fix it
Im testing on an iphone 5C an iPhone5S and an Iphone6, but it only happens on iphone 5c. It crashes in this part of my code: extern "C" bool AllocateRenderBufferStorageFromEAGLLayer(void* eaglContext,...
View ArticleOccasionally fall cause when it starts in Xcode7.1
The reason I asked the question to Unity Forum, because I want to know is occasionally fall cause when it starts in Xcode7.1. Development environment is as follows. Unity 4.6.3f1 Xcode 7.1 Mac OS...
View ArticleProgram received signal : "EXC_BAD_ACCESS". +...
Can someone help me out with this? I don't face any problems in Unity Remote. This happens when I export over to iPhone and only the button works but the rest doesnt.The situation is as goes:1) Player...
View ArticleXcode build & run "innocent" (?) problem
I am testing my game on my iPhone (3GS and UnityPro), so:I build & run in Unity,I build & run in Xcode,Xcode Installs the app on my iphone and I get the message:GDB: Program received signal:...
View ArticleEXC Bad Access In Xcode but runs fine in Unity. iPhone
I am working on an app which works fine in the editor and when I run it using Unity Remote it also works well. So when I build and run to see the app run locally on the iPhone it gives me this error...
View ArticleEXEC_BAD_ACCESS question
Hello,This is more of an iPhone based question. I build and run my game from unity and it will launch the XCode (which i should add all engines are at their latest version, my phone is also IOS4) but...
View ArticleBad access at launch (iPhone)
When I want to run my game on the iPhone via Xcode, it will give a EXC_BAD_ACCESS error and will freeze, even before the first scene has loaded, at the spash screen. It happens even if I disable all my...
View Article